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The Social Resilience Monitor (SRM) - developed by het PON and Telos – enables to assess and measure the dynamics of social resilience in a social system or community. Social resillience is defined as the capacity of people or communities to deal with changes and the access to external resources that enable different strategies that enhance the resilicience. The SRM distinguishes three types of resources: personal resources, social resources and (essential) services in the (immediate) vicinity. Based on the SRM we developed a Social Resilience Dialogue game enabling stakeholders to discuss problems in society (for instance lonelines, community security problems) from the perspective of social resilience. In the workshop we’ll give an introduction on the social resilience game – a quick guide to the background, context, and application of the dialogue game - and experience the game by playing it ourselves. We also share our experiences in applying the game in different contexts.